Initialize engine version: 2017.2.3p2 (21333da13d02)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim64.dll 21.20.16.4821]
    Renderer: Intel(R) HD Graphics 520
    Vendor:   Intel
    VRAM:     2156 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
- Completed reload, in  0.592 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 42.055715 ms
Launcher Init
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

No Mods installed
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The referenced script on this Behaviour (Game Object 'TestDLCs') is missing!
 
(Filename:  Line: 1753)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.316586 ms
Info/GameAnalytics: Info logging enabled
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 1561.
Total: 2.792962 ms (FindLiveObjects: 0.240213 ms CreateObjectMapping: 0.211626 ms MarkObjects: 2.236588 ms  DeleteObjects: 0.090453 ms)

Version 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'Home_Guard' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'Home_Guard' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Specialisation 'ersatz' not found
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

The game has 1446 unit types
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find unitType 280mm_Howitzer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Cannot find unitType sIG_33_II
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Heroes Of Normandie is not installed.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.597760 ms

Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 2023.
Total: 22.892819 ms (FindLiveObjects: 0.229120 ms CreateObjectMapping: 0.238080 ms MarkObjects: 21.925565 ms  DeleteObjects: 0.497920 ms)

Steam
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Content PacificUS is available (Steam only)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Content PacificJapan is available (Steam only)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Steam
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Content Blitzkrieg is available (Steam only)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Database opened: C:\Users\Art\AppData\Local\GameAnalytics\Unity Root Domain\b9d528452bf7ce61f044986a07c95104\ga.sqlite3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Starting a new session.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.352426 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 2155.
Total: 50.407296 ms (FindLiveObjects: 0.137386 ms CreateObjectMapping: 0.129706 ms MarkObjects: 50.121002 ms  DeleteObjects: 0.017920 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2155.
Total: 15.305399 ms (FindLiveObjects: 0.183466 ms CreateObjectMapping: 0.277333 ms MarkObjects: 14.833505 ms  DeleteObjects: 0.009813 ms)

Info/GameAnalytics: Add SESSION START event
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Hotkeys.CheckHotkeys () [0x00000] in <filename unknown>:0 
  at Hotkeys.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: Add ERROR event: {severity:critical, message:NullReferenceException: Object reference not set to an instance of an object Hotkeys.CheckHotkeys () Hotkeys.Update () }
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.349013 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 2389.
Total: 19.728656 ms (FindLiveObjects: 0.165973 ms CreateObjectMapping: 0.105386 ms MarkObjects: 19.418043 ms  DeleteObjects: 0.033706 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2389.
Total: 20.129723 ms (FindLiveObjects: 0.273493 ms CreateObjectMapping: 0.251306 ms MarkObjects: 19.596816 ms  DeleteObjects: 0.007253 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
Info/GameAnalytics: 1 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 2 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 3 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 2 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 3 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 7803.
Total: 24.933994 ms (FindLiveObjects: 0.469333 ms CreateObjectMapping: 0.442027 ms MarkObjects: 23.300286 ms  DeleteObjects: 0.721067 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 5.2.3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.305601 ms

Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 5723.
Total: 21.191271 ms (FindLiveObjects: 0.338773 ms CreateObjectMapping: 0.488960 ms MarkObjects: 19.790096 ms  DeleteObjects: 0.572587 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5723.
Total: 20.419857 ms (FindLiveObjects: 0.413867 ms CreateObjectMapping: 0.337493 ms MarkObjects: 19.656976 ms  DeleteObjects: 0.010666 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 886 unused Assets to reduce memory usage. Loaded Objects now: 32493.
Total: 60.888798 ms (FindLiveObjects: 3.580163 ms CreateObjectMapping: 7.685553 ms MarkObjects: 48.561534 ms  DeleteObjects: 1.060267 ms)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:51}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:30}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Minimap.OnGUI () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at Minimap.OnGUI () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.582948 ms

Unloading 5101 unused Assets to reduce memory usage. Loaded Objects now: 5715.
Total: 57.193862 ms (FindLiveObjects: 1.131094 ms CreateObjectMapping: 1.049600 ms MarkObjects: 39.494860 ms  DeleteObjects: 15.517026 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5715.
Total: 49.130281 ms (FindLiveObjects: 3.622829 ms CreateObjectMapping: 0.805974 ms MarkObjects: 44.667344 ms  DeleteObjects: 0.032853 ms)

Info/GameAnalytics: Add ERROR event: {severity:critical, message:NullReferenceException: Object reference not set to an instance of an object Minimap.OnGUI () }
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:critical, message:NullReferenceException: Object reference not set to an instance of an object Minimap.OnGUI () }
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 5.2.3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.836267 ms

Unloading 1903 unused Assets to reduce memory usage. Loaded Objects now: 4246.
Total: 49.387562 ms (FindLiveObjects: 0.298240 ms CreateObjectMapping: 0.366506 ms MarkObjects: 42.021155 ms  DeleteObjects: 6.700379 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4246.
Total: 43.754277 ms (FindLiveObjects: 1.469441 ms CreateObjectMapping: 0.285866 ms MarkObjects: 41.989582 ms  DeleteObjects: 0.008533 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator.Generate()     at MapGenerator..ctor(.Map map)     at Map.Create()     at FilesScenario.Read(.OOBGame game, System.IO.Stream stream, Int64 position)     at Files.LoadSectionData(.OOBGame game, System.IO.Stream stream, sections section, Int64 position, Int64 length)     at Files.LoadIntoScene(.OOBGame game)     at ScenarioController.Start()}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator.Generate()     at MapGenerator..ctor(.Map map)     at Map.Create()     at FilesScenario.Read(.OOBGame game, System.IO.Stream stream, Int64 position)     at Files.LoadSectionData(.OOBGame game, System.IO.Stream stream, sections section, Int64 position, Int64 length)     at Files.LoadIntoScene(.OOBGame game)     at ScenarioController.Start()}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator.Generate()     at MapGenerator..ctor(.Map map)     at Map.Create()     at FilesScenario.Read(.OOBGame game, System.IO.Stream stream, Int64 position)     at Files.LoadSectionData(.OOBGame game, System.IO.Stream stream, sections section, Int64 position, Int64 length)     at Files.LoadIntoScene(.OOBGame game)     at ScenarioController.Start()}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator.Generate()     at MapGenerator..ctor(.Map map)     at Map.Create()     at FilesScenario.Read(.OOBGame game, System.IO.Stream stream, Int64 position)     at Files.LoadSectionData(.OOBGame game, System.IO.Stream stream, sections section, Int64 position, Int64 length)     at Files.LoadIntoScene(.OOBGame game)     at ScenarioController.Start()}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator.Generate()     at MapGenerator..ctor(.Map map)     at Map.Create()     at FilesScenario.Read(.OOBGame game, System.IO.Stream stream, Int64 position)     at Files.LoadSectionData(.OOBGame game, System.IO.Stream stream, sections section, Int64 position, Int64 length)     at Files.LoadIntoScene(.OOBGame game)     at ScenarioController.Start()}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator.Generate()     at MapGenerator..ctor(.Map map)     at Map.Create()     at FilesScenario.Read(.OOBGame game, System.IO.Stream stream, Int64 position)     at Files.LoadSectionData(.OOBGame game, System.IO.Stream stream, sections section, Int64 position, Int64 length)     at Files.LoadIntoScene(.OOBGame game)     at ScenarioController.Start()}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add ERROR event: {severity:error, message:TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.    at GameAnalyticsSDK.Events.GA_Debug.HandleLog(System.String logString, System.String stackTrace, LogType type)     at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)     at UnityEngine.TerrainData.set_splatPrototypes(UnityEngine.SplatPrototype[] )     at Map3DGenerator.GenerateTerrain()     at Map3DGenerator.Awake()     at UnityEngine.GameObject.Internal_AddComponentWithType(System.Type )     at UnityEngine.GameObject.AddComponent(System.Type componentType)     at UnityEngine.GameObject.AddComponent()     at Map3D.Create()     at MapGenerator.Generate()     at MapGenerator..ctor(.Map map)     at Map.Create()     at FilesScenario.Read(.OOBGame game, System.IO.Stream stream, Int64 position)     at Files.LoadSectionData(.OOBGame game, System.IO.Stream stream, sections section, Int64 position, Int64 length)     at Files.LoadIntoScene(.OOBGame game)     at ScenarioController.Start()}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 7 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 7 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO START
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD RANDOM SEED
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -949628268
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Commanders/German
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Commanders/Soviet
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Recording from current gamestate
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 74112 unused Assets to reduce memory usage. Loaded Objects now: 11490.
Total: 285.024243 ms (FindLiveObjects: 22.898366 ms CreateObjectMapping: 44.101584 ms MarkObjects: 44.491131 ms  DeleteObjects: 173.532308 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:20}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:11}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -524783426
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 14.520759 ms

Unloading 2238 unused Assets to reduce memory usage. Loaded Objects now: 5880.
Total: 70.121019 ms (FindLiveObjects: 0.596480 ms CreateObjectMapping: 0.499627 ms MarkObjects: 40.511607 ms  DeleteObjects: 28.512024 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5880.
Total: 47.589587 ms (FindLiveObjects: 3.018669 ms CreateObjectMapping: 0.841814 ms MarkObjects: 43.642063 ms  DeleteObjects: 0.085760 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.870400 ms

Unloading 1877 unused Assets to reduce memory usage. Loaded Objects now: 4395.
Total: 52.739031 ms (FindLiveObjects: 0.455253 ms CreateObjectMapping: 0.704427 ms MarkObjects: 43.988090 ms  DeleteObjects: 7.590406 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4395.
Total: 46.140199 ms (FindLiveObjects: 1.431041 ms CreateObjectMapping: 0.299946 ms MarkObjects: 44.366544 ms  DeleteObjects: 0.041813 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Recording from current gamestate
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 74105 unused Assets to reduce memory usage. Loaded Objects now: 11466.
Total: 304.835673 ms (FindLiveObjects: 7.110406 ms CreateObjectMapping: 49.934122 ms MarkObjects: 54.737966 ms  DeleteObjects: 193.052751 ms)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:19}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:16}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -949628268
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -524783426
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:21}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:2}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:21}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:8}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 606042640
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 606910208
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 608501637
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 20.066150 ms

Unloading 1159 unused Assets to reduce memory usage. Loaded Objects now: 5907.
Total: 74.145343 ms (FindLiveObjects: 0.696747 ms CreateObjectMapping: 0.864000 ms MarkObjects: 47.730814 ms  DeleteObjects: 24.852501 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5907.
Total: 51.590444 ms (FindLiveObjects: 2.463148 ms CreateObjectMapping: 0.988160 ms MarkObjects: 48.017107 ms  DeleteObjects: 0.121173 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.871680 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 4421.
Total: 49.596628 ms (FindLiveObjects: 0.354133 ms CreateObjectMapping: 0.317440 ms MarkObjects: 41.553102 ms  DeleteObjects: 7.371099 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4421.
Total: 45.046651 ms (FindLiveObjects: 1.295787 ms CreateObjectMapping: 0.322986 ms MarkObjects: 43.412517 ms  DeleteObjects: 0.014080 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74159 unused Assets to reduce memory usage. Loaded Objects now: 11776.
Total: 265.703480 ms (FindLiveObjects: 7.587419 ms CreateObjectMapping: 49.766869 ms MarkObjects: 44.211664 ms  DeleteObjects: 164.137100 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -524783426
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 606042640
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:20}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:7}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1036169667
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.948601 ms

Unloading 1024 unused Assets to reduce memory usage. Loaded Objects now: 6120.
Total: 66.248589 ms (FindLiveObjects: 0.766720 ms CreateObjectMapping: 0.730027 ms MarkObjects: 40.229580 ms  DeleteObjects: 24.521834 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6120.
Total: 49.367508 ms (FindLiveObjects: 2.552322 ms CreateObjectMapping: 0.841814 ms MarkObjects: 45.889319 ms  DeleteObjects: 0.083200 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.929280 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 4597.
Total: 54.659886 ms (FindLiveObjects: 0.331520 ms CreateObjectMapping: 0.339200 ms MarkObjects: 47.459027 ms  DeleteObjects: 6.529285 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4597.
Total: 49.239508 ms (FindLiveObjects: 2.009601 ms CreateObjectMapping: 0.332373 ms MarkObjects: 46.879613 ms  DeleteObjects: 0.017066 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74038 unused Assets to reduce memory usage. Loaded Objects now: 12077.
Total: 330.663535 ms (FindLiveObjects: 7.758513 ms CreateObjectMapping: 25.546261 ms MarkObjects: 104.661849 ms  DeleteObjects: 192.695631 ms)

Set random seed: 606042640
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1036169667
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:20}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:7}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1342580510
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1343418326
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1344805207
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.759161 ms

Unloading 1218 unused Assets to reduce memory usage. Loaded Objects now: 6259.
Total: 82.699163 ms (FindLiveObjects: 0.805120 ms CreateObjectMapping: 0.698880 ms MarkObjects: 56.031621 ms  DeleteObjects: 25.162688 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6259.
Total: 64.371681 ms (FindLiveObjects: 2.013441 ms CreateObjectMapping: 0.789760 ms MarkObjects: 61.443465 ms  DeleteObjects: 0.123733 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.942934 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 4731.
Total: 67.021710 ms (FindLiveObjects: 0.309333 ms CreateObjectMapping: 0.383573 ms MarkObjects: 59.144157 ms  DeleteObjects: 7.183366 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4731.
Total: 62.339893 ms (FindLiveObjects: 1.524907 ms CreateObjectMapping: 0.354560 ms MarkObjects: 60.444211 ms  DeleteObjects: 0.015360 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74190 unused Assets to reduce memory usage. Loaded Objects now: 12210.
Total: 287.929845 ms (FindLiveObjects: 6.764805 ms CreateObjectMapping: 49.017215 ms MarkObjects: 62.684213 ms  DeleteObjects: 169.462757 ms)

Set random seed: 1036169667
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1342580510
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 2)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Enabling air
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:19}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:9}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1714885877
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.809081 ms

Unloading 2012 unused Assets to reduce memory usage. Loaded Objects now: 6268.
Total: 80.577348 ms (FindLiveObjects: 0.569600 ms CreateObjectMapping: 0.670720 ms MarkObjects: 52.322604 ms  DeleteObjects: 27.013569 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6268.
Total: 70.319420 ms (FindLiveObjects: 2.603948 ms CreateObjectMapping: 0.883627 ms MarkObjects: 66.734990 ms  DeleteObjects: 0.095146 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.979627 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 4745.
Total: 69.440485 ms (FindLiveObjects: 0.309333 ms CreateObjectMapping: 0.382293 ms MarkObjects: 59.853277 ms  DeleteObjects: 8.892167 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4745.
Total: 60.183944 ms (FindLiveObjects: 1.382401 ms CreateObjectMapping: 0.308053 ms MarkObjects: 58.476423 ms  DeleteObjects: 0.016213 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74196 unused Assets to reduce memory usage. Loaded Objects now: 12229.
Total: 278.272664 ms (FindLiveObjects: 7.132592 ms CreateObjectMapping: 54.244739 ms MarkObjects: 56.058927 ms  DeleteObjects: 160.835123 ms)

Set random seed: 1342580510
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/20.Nov Gruppe Wöhler
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 2)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Enabling air
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1714885877
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 2)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:12}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 2070500786
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 2071388509
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 2072854439
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.320655 ms

Unloading 1512 unused Assets to reduce memory usage. Loaded Objects now: 6315.
Total: 94.665894 ms (FindLiveObjects: 0.580267 ms CreateObjectMapping: 0.848640 ms MarkObjects: 64.842721 ms  DeleteObjects: 28.393410 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6315.
Total: 68.806458 ms (FindLiveObjects: 2.123948 ms CreateObjectMapping: 0.776107 ms MarkObjects: 65.806562 ms  DeleteObjects: 0.098986 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.915200 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 4787.
Total: 70.855313 ms (FindLiveObjects: 0.451840 ms CreateObjectMapping: 0.625067 ms MarkObjects: 62.081332 ms  DeleteObjects: 7.695793 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4787.
Total: 61.327412 ms (FindLiveObjects: 1.595734 ms CreateObjectMapping: 0.311466 ms MarkObjects: 59.396317 ms  DeleteObjects: 0.022613 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 74273 unused Assets to reduce memory usage. Loaded Objects now: 13143.
Total: 267.148601 ms (FindLiveObjects: 5.130671 ms CreateObjectMapping: 26.232342 ms MarkObjects: 72.342675 ms  DeleteObjects: 163.442059 ms)

Set random seed: 1714885877
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 2)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 2070500786
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 2)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 2)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 3)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1886981209
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.469989 ms

Unloading 1780 unused Assets to reduce memory usage. Loaded Objects now: 6315.
Total: 92.177145 ms (FindLiveObjects: 0.758613 ms CreateObjectMapping: 1.033814 ms MarkObjects: 62.259253 ms  DeleteObjects: 28.124183 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6315.
Total: 71.117714 ms (FindLiveObjects: 2.068055 ms CreateObjectMapping: 0.842240 ms MarkObjects: 68.110564 ms  DeleteObjects: 0.095573 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.892587 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 4792.
Total: 70.136806 ms (FindLiveObjects: 0.325546 ms CreateObjectMapping: 0.310186 ms MarkObjects: 59.695837 ms  DeleteObjects: 9.804381 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4792.
Total: 60.466824 ms (FindLiveObjects: 1.316694 ms CreateObjectMapping: 0.305493 ms MarkObjects: 58.827996 ms  DeleteObjects: 0.015786 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:17}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:14}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74273 unused Assets to reduce memory usage. Loaded Objects now: 13186.
Total: 271.614098 ms (FindLiveObjects: 6.132911 ms CreateObjectMapping: 40.731768 ms MarkObjects: 62.085172 ms  DeleteObjects: 162.662965 ms)

Set random seed: 2070500786
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 2)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 2)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/1.Dec 8.Panzer Div
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/1.Dec 291.Infanterie
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/1.Dec 1.SS Mot
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/1.Dec Frikorps Danmark
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 3)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1886981209
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 3)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Soviet primary objectives/Enable trains
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:22}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:8}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1373249797
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Train RPs check
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Trains
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Train spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1372132919
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1370755753
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/? 1/1.Fallschirmjäger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 20.692497 ms

Unloading 1915 unused Assets to reduce memory usage. Loaded Objects now: 6453.
Total: 82.565617 ms (FindLiveObjects: 0.585813 ms CreateObjectMapping: 0.986454 ms MarkObjects: 54.206766 ms  DeleteObjects: 26.784876 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6453.
Total: 71.664274 ms (FindLiveObjects: 2.629975 ms CreateObjectMapping: 0.953600 ms MarkObjects: 67.970191 ms  DeleteObjects: 0.107520 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.944214 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 4925.
Total: 68.609338 ms (FindLiveObjects: 0.315306 ms CreateObjectMapping: 0.425813 ms MarkObjects: 58.822023 ms  DeleteObjects: 9.045341 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4925.
Total: 61.436639 ms (FindLiveObjects: 1.428054 ms CreateObjectMapping: 0.304213 ms MarkObjects: 59.686450 ms  DeleteObjects: 0.016640 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74490 unused Assets to reduce memory usage. Loaded Objects now: 14633.
Total: 300.126976 ms (FindLiveObjects: 6.693125 ms CreateObjectMapping: 44.738598 ms MarkObjects: 68.543631 ms  DeleteObjects: 180.148633 ms)

Set random seed: -1886981209
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/? 1/1.Fallschirmjäger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 3)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Soviet primary objectives/Enable trains
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1373249797
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Train RPs check
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Trains
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Train spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 3)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 3)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:20}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -870135716
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 22.118418 ms

Unloading 1571 unused Assets to reduce memory usage. Loaded Objects now: 6464.
Total: 99.718485 ms (FindLiveObjects: 0.898560 ms CreateObjectMapping: 0.916907 ms MarkObjects: 68.374245 ms  DeleteObjects: 29.527918 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6464.
Total: 73.714836 ms (FindLiveObjects: 2.105175 ms CreateObjectMapping: 0.874240 ms MarkObjects: 70.647526 ms  DeleteObjects: 0.086613 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.973654 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 4941.
Total: 78.301933 ms (FindLiveObjects: 0.321280 ms CreateObjectMapping: 0.383573 ms MarkObjects: 67.065657 ms  DeleteObjects: 10.530568 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4941.
Total: 86.995274 ms (FindLiveObjects: 1.489494 ms CreateObjectMapping: 0.343466 ms MarkObjects: 85.143539 ms  DeleteObjects: 0.017920 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74655 unused Assets to reduce memory usage. Loaded Objects now: 15244.
Total: 296.768679 ms (FindLiveObjects: 5.239897 ms CreateObjectMapping: 42.040355 ms MarkObjects: 62.501600 ms  DeleteObjects: 186.985972 ms)

Set random seed: -1373249797
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Train RPs check
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Trains
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Train spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 3)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 3)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -870135716
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:17}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -340109020
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -339066438
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -337908758
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.255698 ms

Unloading 1420 unused Assets to reduce memory usage. Loaded Objects now: 6480.
Total: 82.359963 ms (FindLiveObjects: 0.713813 ms CreateObjectMapping: 0.765867 ms MarkObjects: 56.892208 ms  DeleteObjects: 23.985513 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6480.
Total: 72.245394 ms (FindLiveObjects: 1.791574 ms CreateObjectMapping: 0.841387 ms MarkObjects: 69.510885 ms  DeleteObjects: 0.100266 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.954027 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 4952.
Total: 68.951952 ms (FindLiveObjects: 0.356266 ms CreateObjectMapping: 0.379733 ms MarkObjects: 59.669384 ms  DeleteObjects: 8.545713 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4952.
Total: 63.254240 ms (FindLiveObjects: 1.363201 ms CreateObjectMapping: 0.303786 ms MarkObjects: 61.568905 ms  DeleteObjects: 0.017066 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:20}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:5}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74660 unused Assets to reduce memory usage. Loaded Objects now: 15203.
Total: 262.547850 ms (FindLiveObjects: 8.898140 ms CreateObjectMapping: 26.257089 ms MarkObjects: 72.203581 ms  DeleteObjects: 155.188185 ms)

Set random seed: -870135716
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -340109020
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 5)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 39959153
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 19.433403 ms

Unloading 2893 unused Assets to reduce memory usage. Loaded Objects now: 6472.
Total: 85.811273 ms (FindLiveObjects: 0.639147 ms CreateObjectMapping: 0.965547 ms MarkObjects: 52.773165 ms  DeleteObjects: 31.432560 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6472.
Total: 70.387260 ms (FindLiveObjects: 2.836482 ms CreateObjectMapping: 0.851200 ms MarkObjects: 66.604856 ms  DeleteObjects: 0.093440 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.887894 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 4949.
Total: 79.444121 ms (FindLiveObjects: 0.305066 ms CreateObjectMapping: 0.401493 ms MarkObjects: 64.903308 ms  DeleteObjects: 13.833825 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4949.
Total: 78.600600 ms (FindLiveObjects: 1.429334 ms CreateObjectMapping: 0.328533 ms MarkObjects: 76.820545 ms  DeleteObjects: 0.021333 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74685 unused Assets to reduce memory usage. Loaded Objects now: 15551.
Total: 268.948709 ms (FindLiveObjects: 6.882565 ms CreateObjectMapping: 50.056576 ms MarkObjects: 57.623515 ms  DeleteObjects: 154.385198 ms)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:17}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:16}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -340109020
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 4)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 5)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 39959153
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 5)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Soviet primary objectives/Enable Ju52s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 377201898
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Ju52 RPs check
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Ju52s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Ju52 spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 378378872
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 379695656
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 19.526843 ms

Unloading 1505 unused Assets to reduce memory usage. Loaded Objects now: 6487.
Total: 83.761564 ms (FindLiveObjects: 0.640853 ms CreateObjectMapping: 0.879360 ms MarkObjects: 55.711620 ms  DeleteObjects: 26.528449 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6487.
Total: 67.451364 ms (FindLiveObjects: 1.961815 ms CreateObjectMapping: 0.871680 ms MarkObjects: 64.510348 ms  DeleteObjects: 0.106240 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.081174 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 4959.
Total: 68.769338 ms (FindLiveObjects: 0.336640 ms CreateObjectMapping: 0.360106 ms MarkObjects: 59.184263 ms  DeleteObjects: 8.887047 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4959.
Total: 62.140639 ms (FindLiveObjects: 1.540267 ms CreateObjectMapping: 0.369493 ms MarkObjects: 60.211678 ms  DeleteObjects: 0.018346 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74687 unused Assets to reduce memory usage. Loaded Objects now: 15452.
Total: 260.563422 ms (FindLiveObjects: 5.952858 ms CreateObjectMapping: 18.638522 ms MarkObjects: 81.475482 ms  DeleteObjects: 154.495705 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 39959153
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 5)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Soviet primary objectives/Enable Ju52s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 377201898
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Ju52 RPs check
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Ju52s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Ju52 spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 5)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 5)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 6)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:14}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 908103152
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.235748 ms

Unloading 2523 unused Assets to reduce memory usage. Loaded Objects now: 6482.
Total: 81.430256 ms (FindLiveObjects: 0.894720 ms CreateObjectMapping: 1.041494 ms MarkObjects: 51.836204 ms  DeleteObjects: 27.655703 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6482.
Total: 70.088166 ms (FindLiveObjects: 2.646188 ms CreateObjectMapping: 0.846080 ms MarkObjects: 66.503310 ms  DeleteObjects: 0.091306 ms)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:20}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:4}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.827734 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 4959.
Total: 70.803260 ms (FindLiveObjects: 0.421547 ms CreateObjectMapping: 0.420267 ms MarkObjects: 60.289758 ms  DeleteObjects: 9.670408 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4959.
Total: 62.024159 ms (FindLiveObjects: 1.509974 ms CreateObjectMapping: 0.308480 ms MarkObjects: 60.188638 ms  DeleteObjects: 0.016213 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74682 unused Assets to reduce memory usage. Loaded Objects now: 15508.
Total: 276.771649 ms (FindLiveObjects: 6.108165 ms CreateObjectMapping: 45.735719 ms MarkObjects: 60.354611 ms  DeleteObjects: 164.572300 ms)

Set random seed: 377201898
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Ju52 RPs check
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Ju52s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Ju52 spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 5)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 5)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/4.Jan 20.Motorized
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/4.Jan Luftwaffe Jäger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/4.Jan 138.Gebirgsjäger
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German reinforcements/4.Jan II/11.Panzer Div
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 6)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 908103152
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 6)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:19}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:8}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1527994168
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1528921721
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1530617163
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 21.052177 ms

Unloading 1979 unused Assets to reduce memory usage. Loaded Objects now: 6576.
Total: 82.495217 ms (FindLiveObjects: 0.841814 ms CreateObjectMapping: 1.324801 ms MarkObjects: 52.146391 ms  DeleteObjects: 28.180930 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6576.
Total: 71.696701 ms (FindLiveObjects: 2.161495 ms CreateObjectMapping: 0.854187 ms MarkObjects: 68.583311 ms  DeleteObjects: 0.096426 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.201921 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 5048.
Total: 73.217342 ms (FindLiveObjects: 0.381013 ms CreateObjectMapping: 0.372053 ms MarkObjects: 60.680585 ms  DeleteObjects: 11.782836 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5048.
Total: 62.292106 ms (FindLiveObjects: 1.541974 ms CreateObjectMapping: 0.350293 ms MarkObjects: 60.382771 ms  DeleteObjects: 0.016640 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74975 unused Assets to reduce memory usage. Loaded Objects now: 17160.
Total: 282.928454 ms (FindLiveObjects: 10.190088 ms CreateObjectMapping: 51.717164 ms MarkObjects: 57.296688 ms  DeleteObjects: 163.723659 ms)

Set random seed: 908103152
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 6)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1527994168
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 6)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 6)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:19}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:9}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:19}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:16}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 2073163610
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.247268 ms

Unloading 2022 unused Assets to reduce memory usage. Loaded Objects now: 6588.
Total: 81.167855 ms (FindLiveObjects: 0.770133 ms CreateObjectMapping: 0.745387 ms MarkObjects: 52.704044 ms  DeleteObjects: 26.947009 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6588.
Total: 67.529870 ms (FindLiveObjects: 2.286935 ms CreateObjectMapping: 0.894294 ms MarkObjects: 64.255201 ms  DeleteObjects: 0.092586 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.123414 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 5065.
Total: 73.849663 ms (FindLiveObjects: 0.517547 ms CreateObjectMapping: 0.446720 ms MarkObjects: 59.605810 ms  DeleteObjects: 13.278304 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5065.
Total: 61.289012 ms (FindLiveObjects: 1.636694 ms CreateObjectMapping: 0.334506 ms MarkObjects: 59.298610 ms  DeleteObjects: 0.018346 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74983 unused Assets to reduce memory usage. Loaded Objects now: 17033.
Total: 274.838847 ms (FindLiveObjects: 7.080966 ms CreateObjectMapping: 47.253373 ms MarkObjects: 60.379784 ms  DeleteObjects: 160.123443 ms)

Set random seed: 1527994168
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 6)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 6)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 2073163610
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1866529548
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1865671866
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1864255502
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:13}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 18.528015 ms

Unloading 1627 unused Assets to reduce memory usage. Loaded Objects now: 6598.
Total: 83.544817 ms (FindLiveObjects: 0.545707 ms CreateObjectMapping: 0.749653 ms MarkObjects: 57.088475 ms  DeleteObjects: 25.160128 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6598.
Total: 71.964648 ms (FindLiveObjects: 2.251095 ms CreateObjectMapping: 0.945494 ms MarkObjects: 68.673765 ms  DeleteObjects: 0.093013 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.153707 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 5070.
Total: 72.598248 ms (FindLiveObjects: 0.375893 ms CreateObjectMapping: 0.393387 ms MarkObjects: 59.674077 ms  DeleteObjects: 12.154037 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5070.
Total: 62.528906 ms (FindLiveObjects: 1.616214 ms CreateObjectMapping: 0.375893 ms MarkObjects: 60.500531 ms  DeleteObjects: 0.017920 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74989 unused Assets to reduce memory usage. Loaded Objects now: 17116.
Total: 259.546248 ms (FindLiveObjects: 7.140272 ms CreateObjectMapping: 26.892396 ms MarkObjects: 72.857235 ms  DeleteObjects: 152.654636 ms)

Set random seed: 2073163610
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1866529548
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 8)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Enabling tanks
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:19}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1376411634
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.870202 ms

Unloading 2600 unused Assets to reduce memory usage. Loaded Objects now: 6613.
Total: 83.983431 ms (FindLiveObjects: 0.866134 ms CreateObjectMapping: 1.025707 ms MarkObjects: 53.136258 ms  DeleteObjects: 28.954478 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6613.
Total: 71.772647 ms (FindLiveObjects: 2.122241 ms CreateObjectMapping: 0.784214 ms MarkObjects: 68.762938 ms  DeleteObjects: 0.101546 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.111467 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 5090.
Total: 75.917291 ms (FindLiveObjects: 0.370773 ms CreateObjectMapping: 0.388266 ms MarkObjects: 61.034292 ms  DeleteObjects: 14.123105 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5090.
Total: 63.802934 ms (FindLiveObjects: 1.893974 ms CreateObjectMapping: 0.335360 ms MarkObjects: 61.555252 ms  DeleteObjects: 0.017066 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74630 unused Assets to reduce memory usage. Loaded Objects now: 17790.
Total: 298.885375 ms (FindLiveObjects: 9.120007 ms CreateObjectMapping: 50.463189 ms MarkObjects: 69.834726 ms  DeleteObjects: 169.467024 ms)

Set random seed: -1866529548
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 7)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 8)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German secondary objectives/Enabling tanks
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1376411634
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 8)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1058738791
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1057701500
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1056287244
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.707215 ms

Unloading 1373 unused Assets to reduce memory usage. Loaded Objects now: 7001.
Total: 96.343975 ms (FindLiveObjects: 0.962560 ms CreateObjectMapping: 0.910080 ms MarkObjects: 65.722936 ms  DeleteObjects: 28.746691 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7001.
Total: 80.288495 ms (FindLiveObjects: 2.102615 ms CreateObjectMapping: 0.952747 ms MarkObjects: 77.133292 ms  DeleteObjects: 0.098986 ms)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:16}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.111894 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 5473.
Total: 87.493621 ms (FindLiveObjects: 0.406613 ms CreateObjectMapping: 0.425387 ms MarkObjects: 72.132754 ms  DeleteObjects: 14.527585 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5473.
Total: 74.769130 ms (FindLiveObjects: 1.736961 ms CreateObjectMapping: 0.405760 ms MarkObjects: 72.603368 ms  DeleteObjects: 0.021760 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 75003 unused Assets to reduce memory usage. Loaded Objects now: 17783.
Total: 290.401954 ms (FindLiveObjects: 7.589126 ms CreateObjectMapping: 45.965265 ms MarkObjects: 75.416384 ms  DeleteObjects: 161.430324 ms)

Set random seed: -1376411634
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 8)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1058738791
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 8)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 8)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 9)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -652000503
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 15.633080 ms

Unloading 3267 unused Assets to reduce memory usage. Loaded Objects now: 6635.
Total: 85.982793 ms (FindLiveObjects: 0.660480 ms CreateObjectMapping: 0.748373 ms MarkObjects: 53.044098 ms  DeleteObjects: 31.528560 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6635.
Total: 74.026729 ms (FindLiveObjects: 4.113070 ms CreateObjectMapping: 0.904107 ms MarkObjects: 68.913552 ms  DeleteObjects: 0.094720 ms)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:16}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.127254 ms

Unloading 1873 unused Assets to reduce memory usage. Loaded Objects now: 5112.
Total: 76.343958 ms (FindLiveObjects: 0.414293 ms CreateObjectMapping: 0.300373 ms MarkObjects: 61.007412 ms  DeleteObjects: 14.620599 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5112.
Total: 62.059999 ms (FindLiveObjects: 1.413974 ms CreateObjectMapping: 0.316160 ms MarkObjects: 60.311518 ms  DeleteObjects: 0.017493 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74633 unused Assets to reduce memory usage. Loaded Objects now: 17890.
Total: 278.948504 ms (FindLiveObjects: 6.811739 ms CreateObjectMapping: 30.106052 ms MarkObjects: 84.440392 ms  DeleteObjects: 157.589894 ms)

Set random seed: -1058738791
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 8)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 8)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 9)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -652000503
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 9)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -387309709
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -385983184
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -384584100
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.225401 ms

Unloading 1180 unused Assets to reduce memory usage. Loaded Objects now: 7015.
Total: 97.022376 ms (FindLiveObjects: 0.496213 ms CreateObjectMapping: 0.660053 ms MarkObjects: 67.979578 ms  DeleteObjects: 27.885677 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 7015.
Total: 78.788760 ms (FindLiveObjects: 2.001495 ms CreateObjectMapping: 1.105067 ms MarkObjects: 75.580224 ms  DeleteObjects: 0.101120 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.091840 ms

Unloading 1878 unused Assets to reduce memory usage. Loaded Objects now: 5487.
Total: 87.072500 ms (FindLiveObjects: 0.512427 ms CreateObjectMapping: 0.440320 ms MarkObjects: 72.432701 ms  DeleteObjects: 13.686198 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5487.
Total: 73.367955 ms (FindLiveObjects: 1.478827 ms CreateObjectMapping: 0.357973 ms MarkObjects: 71.505127 ms  DeleteObjects: 0.025173 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 75003 unused Assets to reduce memory usage. Loaded Objects now: 17818.
Total: 291.763875 ms (FindLiveObjects: 7.076699 ms CreateObjectMapping: 39.113846 ms MarkObjects: 84.471538 ms  DeleteObjects: 161.100937 ms)

Set random seed: -652000503
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 9)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -387309709
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 9)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 9)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 10)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:16}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:19}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Soviet primary objectives/Trains
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Soviet primary objectives/JU52s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 79411863
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Ju52 spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Train spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.378040 ms

Unloading 3127 unused Assets to reduce memory usage. Loaded Objects now: 6666.
Total: 85.759646 ms (FindLiveObjects: 0.641707 ms CreateObjectMapping: 0.998400 ms MarkObjects: 53.632472 ms  DeleteObjects: 30.486212 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6666.
Total: 72.666088 ms (FindLiveObjects: 3.604056 ms CreateObjectMapping: 0.851200 ms MarkObjects: 68.118671 ms  DeleteObjects: 0.091306 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.186987 ms

Unloading 1882 unused Assets to reduce memory usage. Loaded Objects now: 5134.
Total: 80.620868 ms (FindLiveObjects: 0.436907 ms CreateObjectMapping: 0.362240 ms MarkObjects: 64.769761 ms  DeleteObjects: 15.032332 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5134.
Total: 64.378934 ms (FindLiveObjects: 1.813761 ms CreateObjectMapping: 0.615253 ms MarkObjects: 61.930292 ms  DeleteObjects: 0.018773 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74633 unused Assets to reduce memory usage. Loaded Objects now: 17907.
Total: 290.445047 ms (FindLiveObjects: 6.781019 ms CreateObjectMapping: 47.519613 ms MarkObjects: 76.852972 ms  DeleteObjects: 159.290589 ms)

Set random seed: -387309709
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 0 (Turn 9)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 1 (Turn 9)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 2 (Turn 10)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:18}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:14}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Soviet primary objectives/Trains
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Soviet primary objectives/JU52s
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 79411863
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Ju52 spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: German RPs/Train spawn
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 10)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 18.449935 ms

Unloading 1882 unused Assets to reduce memory usage. Loaded Objects now: 6711.
Total: 85.905566 ms (FindLiveObjects: 0.679253 ms CreateObjectMapping: 0.982614 ms MarkObjects: 56.600794 ms  DeleteObjects: 27.641196 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6711.
Total: 81.213509 ms (FindLiveObjects: 2.242988 ms CreateObjectMapping: 0.887467 ms MarkObjects: 77.922199 ms  DeleteObjects: 0.159146 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Hotkeys.CheckHotkeys () [0x00000] in <filename unknown>:0 
  at Hotkeys.Update () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.915627 ms

Unloading 1899 unused Assets to reduce memory usage. Loaded Objects now: 5005.
Total: 79.616067 ms (FindLiveObjects: 0.416000 ms CreateObjectMapping: 0.549547 ms MarkObjects: 62.848480 ms  DeleteObjects: 15.800760 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5005.
Total: 63.282827 ms (FindLiveObjects: 1.789014 ms CreateObjectMapping: 0.539733 ms MarkObjects: 60.936585 ms  DeleteObjects: 0.016213 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 2 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 3 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 2 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 3 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 544 unused Assets to reduce memory usage. Loaded Objects now: 8634.
Total: 47.481640 ms (FindLiveObjects: 0.717653 ms CreateObjectMapping: 0.971520 ms MarkObjects: 44.621264 ms  DeleteObjects: 1.169920 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 5.2.3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.418241 ms

Unloading 410 unused Assets to reduce memory usage. Loaded Objects now: 6547.
Total: 37.040671 ms (FindLiveObjects: 0.448853 ms CreateObjectMapping: 0.411733 ms MarkObjects: 35.571230 ms  DeleteObjects: 0.608000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6547.
Total: 36.305097 ms (FindLiveObjects: 0.465067 ms CreateObjectMapping: 0.420693 ms MarkObjects: 35.403550 ms  DeleteObjects: 0.014933 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:25}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:4}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 886 unused Assets to reduce memory usage. Loaded Objects now: 33265.
Total: 86.390687 ms (FindLiveObjects: 3.244802 ms CreateObjectMapping: 2.494722 ms MarkObjects: 79.842201 ms  DeleteObjects: 0.808534 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:30}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

NullReferenceException: Object reference not set to an instance of an object
  at Minimap.OnGUI () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException: Object reference not set to an instance of an object
  at Minimap.OnGUI () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 17.293241 ms

Unloading 5100 unused Assets to reduce memory usage. Loaded Objects now: 6449.
Total: 70.231099 ms (FindLiveObjects: 2.138028 ms CreateObjectMapping: 1.065814 ms MarkObjects: 53.306925 ms  DeleteObjects: 13.718625 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6449.
Total: 73.277929 ms (FindLiveObjects: 2.761815 ms CreateObjectMapping: 0.895574 ms MarkObjects: 69.591952 ms  DeleteObjects: 0.027733 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:29}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

File version: 5.2.3
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 0.854187 ms
Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


Unloading 1902 unused Assets to reduce memory usage. Loaded Objects now: 4977.
Total: 71.017873 ms (FindLiveObjects: 0.367360 ms CreateObjectMapping: 0.370346 ms MarkObjects: 60.759945 ms  DeleteObjects: 9.519368 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4977.
Total: 60.873865 ms (FindLiveObjects: 1.364054 ms CreateObjectMapping: 0.324693 ms MarkObjects: 59.167197 ms  DeleteObjects: 0.016640 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO START
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ADD RANDOM SEED
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1725695696
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Commanders/German
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Executing trigger: Commanders/Soviet
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Recording from current gamestate
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74102 unused Assets to reduce memory usage. Loaded Objects now: 12104.
Total: 275.274474 ms (FindLiveObjects: 8.186460 ms CreateObjectMapping: 28.167277 ms MarkObjects: 73.592809 ms  DeleteObjects: 165.326647 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:21}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:5}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:24}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:1}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:24}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1573877002
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WRAP UP REPLAY
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ON SCENARIO EXIT
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 11.122356 ms

Unloading 1123 unused Assets to reduce memory usage. Loaded Objects now: 6659.
Total: 94.099280 ms (FindLiveObjects: 0.592640 ms CreateObjectMapping: 0.633600 ms MarkObjects: 66.275469 ms  DeleteObjects: 26.596716 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6659.
Total: 67.561444 ms (FindLiveObjects: 1.650774 ms CreateObjectMapping: 0.877654 ms MarkObjects: 64.927202 ms  DeleteObjects: 0.104960 ms)

File version: 7.1.4
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

UnloadTime: 1.386241 ms

Unloading 2029 unused Assets to reduce memory usage. Loaded Objects now: 4980.
Total: 79.700548 ms (FindLiveObjects: 0.415147 ms CreateObjectMapping: 0.400640 ms MarkObjects: 62.666293 ms  DeleteObjects: 16.217613 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4980.
Total: 67.501284 ms (FindLiveObjects: 1.682774 ms CreateObjectMapping: 0.313173 ms MarkObjects: 65.485709 ms  DeleteObjects: 0.018346 ms)

**** NEW GAME LOAD ****
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

REPLAY CURRENT ALLIANCE 2
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Shader 'Encap/NormalMappedParticle/NormalMappedShader': fallback shader 'Hidden / Encap / NormalMappedParticle / NormalMappedShaderFallback' not found
loaded LQ effect BlackSmoke
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionHeavy
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect ExplosionMedium
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleBurning
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

loaded LQ effect VehicleExplosion
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

None from Start
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

TerrainData is missing splat texture 0(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 1(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 2(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 3(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 4(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 5(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 6(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 7(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 8(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 9(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 10(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

TerrainData is missing splat texture 11(), make sure it is marked for read/write in the importer.
 
(Filename:  Line: 217)

init specs
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Recording from current gamestate
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 19.03301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 20.21699,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

ERROR 21.28301,0
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

WARNING: Alliance 1 has no factions
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 74089 unused Assets to reduce memory usage. Loaded Objects now: 12057.
Total: 275.094421 ms (FindLiveObjects: 5.712218 ms CreateObjectMapping: 31.046426 ms MarkObjects: 76.826945 ms  DeleteObjects: 161.507977 ms)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:20}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:6}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: 1725695696
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Set random seed: -1573877002
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Replay set inactive
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

cutting data from buffer
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

start phase for 3 (Turn 1)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:23}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 1 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 1 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: No events to send
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:AverageFPS, value:22}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Add DESIGN event: {eventId:GA:CriticalFPS, value:1}
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: 0 session(s) located with missing session_end event.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: Sending 2 events.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Info/GameAnalytics: Event queue: 2 events sent.
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 3538 -> priority: 1 
  Thread -> id: 37ac -> priority: 1 
